OpenShot Library | libopenshot  0.4.0
FrameMapper.cpp
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1 
9 // Copyright (c) 2008-2019 OpenShot Studios, LLC
10 //
11 // SPDX-License-Identifier: LGPL-3.0-or-later
12 
13 #include <cmath>
14 #include <iostream>
15 #include <iomanip>
16 
17 #include "FrameMapper.h"
18 #include "Exceptions.h"
19 #include "Clip.h"
20 #include "ZmqLogger.h"
21 
22 using namespace std;
23 using namespace openshot;
24 
25 FrameMapper::FrameMapper(ReaderBase *reader, Fraction target, PulldownType target_pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout) :
26  reader(reader), target(target), pulldown(target_pulldown), is_dirty(true), avr(NULL), parent_position(0.0), parent_start(0.0), previous_frame(0)
27 {
28  // Set the original frame rate from the reader
29  original = Fraction(reader->info.fps.num, reader->info.fps.den);
30 
31  // Set all info struct members equal to the internal reader
32  info = reader->info;
33  info.fps.num = target.num;
34  info.fps.den = target.den;
35  info.video_timebase.num = target.den;
36  info.video_timebase.den = target.num;
38  info.sample_rate = target_sample_rate;
39  info.channels = target_channels;
40  info.channel_layout = target_channel_layout;
41  info.width = reader->info.width;
42  info.height = reader->info.height;
43 
44  // Enable/Disable audio (based on settings)
46 
47  // Used to toggle odd / even fields
48  field_toggle = true;
49 
50  // Adjust cache size based on size of frame and audio
52 }
53 
54 // Destructor
56 
57  // Auto Close if not already
58  Close();
59 
60  reader = NULL;
61 }
62 
65 {
66  if (reader)
67  return reader;
68  else
69  // Throw error if reader not initialized
70  throw ReaderClosed("No Reader has been initialized for FrameMapper. Call Reader(*reader) before calling this method.");
71 }
72 
73 void FrameMapper::AddField(int64_t frame)
74 {
75  // Add a field, and toggle the odd / even field
76  Field f = { frame, bool(field_toggle) };
77  AddField(f);
78 }
79 
80 void FrameMapper::AddField(int64_t frame, bool isOdd)
81 {
82  // Add a field, and toggle the odd / even field
83  Field f = { frame, isOdd };
84  AddField(f);
85 }
86 
87 void FrameMapper::AddField(Field field)
88 {
89  // Add a field to the end of the field list
90  fields.push_back(field);
91 
92  // toggle the odd / even flag
93  field_toggle = (field_toggle ? false : true);
94 }
95 
96 // Clear both the fields & frames lists
97 void FrameMapper::Clear() {
98  // Prevent async calls to the following code
99  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
100 
101  // Clear the fields & frames lists
102  fields.clear();
103  fields.shrink_to_fit();
104  frames.clear();
105  frames.shrink_to_fit();
106 }
107 
108 // Use the original and target frame rates and a pull-down technique to create
109 // a mapping between the original fields and frames or a video to a new frame rate.
110 // This might repeat or skip fields and frames of the original video, depending on
111 // whether the frame rate is increasing or decreasing.
112 void FrameMapper::Init()
113 {
114  ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Init (Calculate frame mappings)");
115 
116  // Do not initialize anything if just a picture with no audio
118  // Skip initialization
119  return;
120 
121  // Prevent async calls to the following code
122  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
123 
124  // Clear the fields & frames lists
125  Clear();
126 
127  // Find parent position (if any)
128  Clip *parent = static_cast<Clip *>(ParentClip());
129  if (parent) {
130  parent_position = parent->Position();
131  parent_start = parent->Start();
132  } else {
133  parent_position = 0.0;
134  parent_start = 0.0;
135  }
136 
137  // Mark as not dirty
138  is_dirty = false;
139 
140  // Clear cache
141  final_cache.Clear();
142 
143  // Some framerates are handled special, and some use a generic Keyframe curve to
144  // map the framerates. These are the special framerates:
145  if ((fabs(original.ToFloat() - 24.0) < 1e-7 || fabs(original.ToFloat() - 25.0) < 1e-7 || fabs(original.ToFloat() - 30.0) < 1e-7) &&
146  (fabs(target.ToFloat() - 24.0) < 1e-7 || fabs(target.ToFloat() - 25.0) < 1e-7 || fabs(target.ToFloat() - 30.0) < 1e-7)) {
147 
148  // Get the difference (in frames) between the original and target frame rates
149  float difference = target.ToInt() - original.ToInt();
150 
151  // Find the number (i.e. interval) of fields that need to be skipped or repeated
152  int field_interval = 0;
153  int frame_interval = 0;
154 
155  if (difference != 0)
156  {
157  field_interval = round(fabs(original.ToInt() / difference));
158 
159  // Get frame interval (2 fields per frame)
160  frame_interval = field_interval * 2.0f;
161  }
162 
163 
164  // Calculate # of fields to map
165  int64_t frame = 1;
166  int64_t number_of_fields = reader->info.video_length * 2;
167 
168  // Loop through all fields in the original video file
169  for (int64_t field = 1; field <= number_of_fields; field++)
170  {
171 
172  if (difference == 0) // Same frame rate, NO pull-down or special techniques required
173  {
174  // Add fields
175  AddField(frame);
176  }
177  else if (difference > 0) // Need to ADD fake fields & frames, because original video has too few frames
178  {
179  // Add current field
180  AddField(frame);
181 
182  if (pulldown == PULLDOWN_CLASSIC && field % field_interval == 0)
183  {
184  // Add extra field for each 'field interval
185  AddField(frame);
186  }
187  else if (pulldown == PULLDOWN_ADVANCED && field % field_interval == 0 && field % frame_interval != 0)
188  {
189  // Add both extra fields in the middle 'together' (i.e. 2:3:3:2 technique)
190  AddField(frame); // add field for current frame
191 
192  if (frame + 1 <= info.video_length)
193  // add field for next frame (if the next frame exists)
194  AddField(frame + 1, field_toggle);
195  }
196  else if (pulldown == PULLDOWN_NONE && field % frame_interval == 0)
197  {
198  // No pull-down technique needed, just repeat this frame
199  AddField(frame);
200  AddField(frame);
201  }
202  }
203  else if (difference < 0) // Need to SKIP fake fields & frames, because we want to return to the original film frame rate
204  {
205 
206  if (pulldown == PULLDOWN_CLASSIC && field % field_interval == 0)
207  {
208  // skip current field and toggle the odd/even flag
209  field_toggle = (field_toggle ? false : true);
210  }
211  else if (pulldown == PULLDOWN_ADVANCED && field % field_interval == 0 && field % frame_interval != 0)
212  {
213  // skip this field, plus the next field
214  field++;
215  }
216  else if (pulldown == PULLDOWN_NONE && frame % field_interval == 0)
217  {
218  // skip this field, plus the next one
219  field++;
220  }
221  else
222  {
223  // No skipping needed, so add the field
224  AddField(frame);
225  }
226  }
227 
228  // increment frame number (if field is divisible by 2)
229  if (field % 2 == 0 && field > 0)
230  frame++;
231  }
232 
233  } else {
234  // Map the remaining framerates using a linear algorithm
235  double rate_diff = target.ToDouble() / original.ToDouble();
236  int64_t new_length = reader->info.video_length * rate_diff;
237 
238  // Calculate the value difference
239  double value_increment = reader->info.video_length / (double) (new_length);
240 
241  // Loop through curve, and build list of frames
242  double original_frame_num = 1.0f;
243  for (int64_t frame_num = 1; frame_num <= new_length; frame_num++)
244  {
245  // Add 2 fields per frame
246  AddField(round(original_frame_num));
247  AddField(round(original_frame_num));
248 
249  // Increment original frame number
250  original_frame_num += value_increment;
251  }
252  }
253 
254  // Loop through the target frames again (combining fields into frames)
255  Field Odd = {0, true}; // temp field used to track the ODD field
256  Field Even = {0, true}; // temp field used to track the EVEN field
257 
258  // Variables used to remap audio samples
259  int64_t start_samples_frame = 1;
260  int start_samples_position = 0;
261 
262  for (std::vector<Field>::size_type field = 1; field <= fields.size(); field++)
263  {
264  // Get the current field
265  Field f = fields[field - 1];
266 
267  // Is field divisible by 2?
268  if (field % 2 == 0 && field > 0)
269  {
270  // New frame number
271  int64_t frame_number = field / 2;
272 
273  // Set the bottom frame
274  if (f.isOdd)
275  Odd = f;
276  else
277  Even = f;
278 
279  // Determine the range of samples (from the original rate). Resampling happens in real-time when
280  // calling the GetFrame() method. So this method only needs to redistribute the original samples with
281  // the original sample rate.
282  int64_t end_samples_frame = start_samples_frame;
283  int end_samples_position = start_samples_position;
284  int remaining_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, reader->info.sample_rate, reader->info.channels);
285 
286  while (remaining_samples > 0)
287  {
288  // Get original samples (with NO framerate adjustments)
289  // This is the original reader's frame numbers
290  int original_samples = Frame::GetSamplesPerFrame(end_samples_frame, original, reader->info.sample_rate, reader->info.channels) - end_samples_position;
291 
292  // Enough samples
293  if (original_samples >= remaining_samples)
294  {
295  // Take all that we need, and break loop
296  end_samples_position += remaining_samples - 1;
297  remaining_samples = 0;
298  } else
299  {
300  // Not enough samples (take them all, and keep looping)
301  end_samples_frame += 1; // next frame
302  end_samples_position = 0; // next frame, starting on 1st sample
303  remaining_samples -= original_samples; // reduce the remaining amount
304  }
305  }
306 
307 
308 
309  // Create the sample mapping struct
310  SampleRange Samples = {start_samples_frame, start_samples_position, end_samples_frame, end_samples_position, Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, reader->info.sample_rate, reader->info.channels)};
311 
312  // Reset the audio variables
313  start_samples_frame = end_samples_frame;
314  start_samples_position = end_samples_position + 1;
315  if (start_samples_position >= Frame::GetSamplesPerFrame(AdjustFrameNumber(start_samples_frame), original, reader->info.sample_rate, reader->info.channels))
316  {
317  start_samples_frame += 1; // increment the frame (since we need to wrap onto the next one)
318  start_samples_position = 0; // reset to 0, since we wrapped
319  }
320 
321  // Create a frame and ADD it to the frames collection
322  MappedFrame frame = {Odd, Even, Samples};
323  frames.push_back(frame);
324  }
325  else
326  {
327  // Set the top field
328  if (f.isOdd)
329  Odd = f;
330  else
331  Even = f;
332  }
333  }
334 
335  // Clear the internal fields list (no longer needed)
336  fields.clear();
337  fields.shrink_to_fit();
338 
339  if (avr) {
340  // Delete resampler (if exists)
341  SWR_CLOSE(avr);
342  SWR_FREE(&avr);
343  avr = NULL;
344  }
345 }
346 
347 MappedFrame FrameMapper::GetMappedFrame(int64_t TargetFrameNumber)
348 {
349  // Check if mappings are dirty (and need to be recalculated)
350  if (is_dirty)
351  // Recalculate mappings
352  Init();
353 
354  // Ignore mapping on single image readers
356  // Return the same number
357  MappedFrame frame;
358  frame.Even.Frame = TargetFrameNumber;
359  frame.Odd.Frame = TargetFrameNumber;
360  frame.Samples.frame_start = 0;
361  frame.Samples.frame_end = 0;
362  frame.Samples.sample_start = 0;
363  frame.Samples.sample_end = 0;
364  frame.Samples.total = 0;
365  return frame;
366  }
367 
368  // Check if frame number is valid
369  if(TargetFrameNumber < 1 || frames.size() == 0)
370  // frame too small, return error
371  throw OutOfBoundsFrame("An invalid frame was requested.", TargetFrameNumber, frames.size());
372 
373  else if (TargetFrameNumber > (int64_t)frames.size())
374  // frame too large, set to end frame
375  TargetFrameNumber = frames.size();
376 
377  // Debug output
379  "FrameMapper::GetMappedFrame",
380  "TargetFrameNumber", TargetFrameNumber,
381  "frames.size()", frames.size(),
382  "frames[...].Odd", frames[TargetFrameNumber - 1].Odd.Frame,
383  "frames[...].Even", frames[TargetFrameNumber - 1].Even.Frame);
384 
385  // Return frame
386  return frames[TargetFrameNumber - 1];
387 }
388 
389 // Get or generate a blank frame
390 std::shared_ptr<Frame> FrameMapper::GetOrCreateFrame(int64_t number)
391 {
392  std::shared_ptr<Frame> new_frame;
393 
394  // Init some basic properties about this frame (keep sample rate and # channels the same as the original reader for now)
395  int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(number), target, reader->info.sample_rate, reader->info.channels);
396 
397  try {
398  // Debug output
400  "FrameMapper::GetOrCreateFrame (from reader)",
401  "number", number,
402  "samples_in_frame", samples_in_frame);
403 
404  // Attempt to get a frame (but this could fail if a reader has just been closed)
405  new_frame = reader->GetFrame(number);
406 
407  // Return real frame
408  return new_frame;
409 
410  } catch (const ReaderClosed & e) {
411  // ...
412  } catch (const OutOfBoundsFrame & e) {
413  // ...
414  }
415 
416  // Debug output
418  "FrameMapper::GetOrCreateFrame (create blank)",
419  "number", number,
420  "samples_in_frame", samples_in_frame);
421 
422  // Create blank frame
423  new_frame = std::make_shared<Frame>(number, info.width, info.height, "#000000", samples_in_frame, reader->info.channels);
424  new_frame->SampleRate(reader->info.sample_rate);
425  new_frame->ChannelsLayout(info.channel_layout);
426  new_frame->AddAudioSilence(samples_in_frame);
427  return new_frame;
428 }
429 
430 // Get an openshot::Frame object for a specific frame number of this reader.
431 std::shared_ptr<Frame> FrameMapper::GetFrame(int64_t requested_frame)
432 {
433  // Check final cache, and just return the frame (if it's available)
434  std::shared_ptr<Frame> final_frame = final_cache.GetFrame(requested_frame);
435  if (final_frame) return final_frame;
436 
437  // Create a scoped lock, allowing only a single thread to run the following code at one time
438  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
439 
440  // Find parent properties (if any)
441  Clip *parent = static_cast<Clip *>(ParentClip());
442  bool is_increasing = true;
443  if (parent) {
444  float position = parent->Position();
445  float start = parent->Start();
446  if (parent_position != position || parent_start != start) {
447  // Force dirty if parent clip has moved or been trimmed
448  // since this heavily affects frame #s and audio mappings
449  is_dirty = true;
450  }
451 
452  // Determine direction of parent clip at this frame (forward or reverse direction)
453  // This is important for reversing audio in our resampler, for smooth reversed audio.
454  is_increasing = parent->time.IsIncreasing(requested_frame);
455  }
456 
457  // Check if mappings are dirty (and need to be recalculated)
458  if (is_dirty)
459  Init();
460 
461  // Check final cache a 2nd time (due to potential lock already generating this frame)
462  final_frame = final_cache.GetFrame(requested_frame);
463  if (final_frame) return final_frame;
464 
465  // Minimum number of frames to process (for performance reasons)
466  // Dialing this down to 1 for now, as it seems to improve performance, and reduce export crashes
467  int minimum_frames = 1;
468 
469  // Debug output
471  "FrameMapper::GetFrame (Loop through frames)",
472  "requested_frame", requested_frame,
473  "minimum_frames", minimum_frames);
474 
475  // Loop through all requested frames
476  for (int64_t frame_number = requested_frame; frame_number < requested_frame + minimum_frames; frame_number++)
477  {
478  // Debug output
480  "FrameMapper::GetFrame (inside omp for loop)",
481  "frame_number", frame_number,
482  "minimum_frames", minimum_frames,
483  "requested_frame", requested_frame);
484 
485  // Get the mapped frame
486  MappedFrame mapped = GetMappedFrame(frame_number);
487  std::shared_ptr<Frame> mapped_frame = GetOrCreateFrame(mapped.Odd.Frame);
488 
489  // Get # of channels in the actual frame
490  int channels_in_frame = mapped_frame->GetAudioChannelsCount();
491  int samples_in_frame = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame_number), target, mapped_frame->SampleRate(), channels_in_frame);
492 
493  // Determine if mapped frame is identical to source frame
494  // including audio sample distribution according to mapped.Samples,
495  // and frame_number. In some cases such as end of stream, the reader
496  // will return a frame with a different frame number. In these cases,
497  // we cannot use the frame as is, nor can we modify the frame number,
498  // otherwise the reader's cache object internals become invalid.
499  if (info.sample_rate == mapped_frame->SampleRate() &&
500  info.channels == mapped_frame->GetAudioChannelsCount() &&
501  info.channel_layout == mapped_frame->ChannelsLayout() &&
502  mapped.Samples.total == mapped_frame->GetAudioSamplesCount() &&
503  mapped.Samples.total == samples_in_frame && is_increasing &&
504  mapped.Samples.frame_start == mapped.Odd.Frame &&
505  mapped.Samples.sample_start == 0 &&
506  mapped_frame->number == frame_number &&// in some conditions (e.g. end of stream)
507  info.fps.num == reader->info.fps.num &&
508  info.fps.den == reader->info.fps.den) {
509  // Add original frame to cache, and skip the rest (for performance reasons)
510  final_cache.Add(mapped_frame);
511  continue;
512  }
513 
514  // Create a new frame
515  auto frame = std::make_shared<Frame>(
516  frame_number, 1, 1, "#000000", samples_in_frame, channels_in_frame);
517  frame->SampleRate(mapped_frame->SampleRate());
518  frame->ChannelsLayout(mapped_frame->ChannelsLayout());
519 
520 
521  // Copy the image from the odd field
522  std::shared_ptr<Frame> odd_frame = mapped_frame;
523 
524  if (odd_frame && odd_frame->has_image_data)
525  frame->AddImage(std::make_shared<QImage>(*odd_frame->GetImage()), true);
526  if (mapped.Odd.Frame != mapped.Even.Frame) {
527  // Add even lines (if different than the previous image)
528  std::shared_ptr<Frame> even_frame;
529  even_frame = GetOrCreateFrame(mapped.Even.Frame);
530  if (even_frame && even_frame->has_image_data)
531  frame->AddImage(std::make_shared<QImage>(*even_frame->GetImage()), false);
532  }
533 
534  // Determine if reader contains audio samples
535  bool reader_has_audio = frame->SampleRate() > 0 && frame->GetAudioChannelsCount() > 0;
536 
537  // Resample audio on frame (if needed)
538  bool need_resampling = false;
539  if ((info.has_audio && reader_has_audio) &&
540  (info.sample_rate != frame->SampleRate() ||
541  info.channels != frame->GetAudioChannelsCount() ||
542  info.channel_layout != frame->ChannelsLayout()))
543  // Resample audio and correct # of channels if needed
544  need_resampling = true;
545 
546  // create a copy of mapped.Samples that will be used by copy loop
547  SampleRange copy_samples = mapped.Samples;
548 
549  if (need_resampling)
550  {
551  // Check for non-adjacent frame requests - so the resampler can be reset
552  if (abs(frame->number - previous_frame) > 1) {
553  if (avr) {
554  // Delete resampler (if exists)
555  SWR_CLOSE(avr);
556  SWR_FREE(&avr);
557  avr = NULL;
558  }
559  }
560 
561  // Resampling needed, modify copy of SampleRange object that includes some additional input samples on
562  // first iteration, and continues the offset to ensure that the resampler is not input limited.
563  const int EXTRA_INPUT_SAMPLES = 64;
564 
565  if (!avr) {
566  // This is the first iteration, and we need to extend # of samples for this frame
567  // Extend sample count range by an additional EXTRA_INPUT_SAMPLES
568  copy_samples.Extend(EXTRA_INPUT_SAMPLES, original, reader->info.sample_rate, reader->info.channels, is_increasing);
569  } else {
570  // Sample rate conversion has already been allocated on this clip, so
571  // this is not the first iteration. Shift position by EXTRA_INPUT_SAMPLES to correctly align samples
572  copy_samples.Shift(EXTRA_INPUT_SAMPLES, original, reader->info.sample_rate, reader->info.channels, is_increasing);
573  }
574  }
575 
576  // Copy the samples
577  int samples_copied = 0;
578  int64_t starting_frame = copy_samples.frame_start;
579  while (info.has_audio && samples_copied < copy_samples.total)
580  {
581  // Init number of samples to copy this iteration
582  int remaining_samples = copy_samples.total - samples_copied;
583  int number_to_copy = 0;
584 
585  // number of original samples on this frame
586  std::shared_ptr<Frame> original_frame = mapped_frame;
587  if (starting_frame != original_frame->number) {
588  original_frame = GetOrCreateFrame(starting_frame);
589  }
590 
591  int original_samples = original_frame->GetAudioSamplesCount();
592 
593  // Loop through each channel
594  for (int channel = 0; channel < channels_in_frame; channel++)
595  {
596  if (starting_frame == copy_samples.frame_start)
597  {
598  // Starting frame (take the ending samples)
599  number_to_copy = original_samples - copy_samples.sample_start;
600  if (number_to_copy > remaining_samples)
601  number_to_copy = remaining_samples;
602 
603  // Add samples to new frame
604  frame->AddAudio(true, channel, samples_copied, original_frame->GetAudioSamples(channel) + copy_samples.sample_start, number_to_copy, 1.0);
605  }
606  else if (starting_frame > copy_samples.frame_start && starting_frame < copy_samples.frame_end)
607  {
608  // Middle frame (take all samples)
609  number_to_copy = original_samples;
610  if (number_to_copy > remaining_samples)
611  number_to_copy = remaining_samples;
612 
613  // Add samples to new frame
614  frame->AddAudio(true, channel, samples_copied, original_frame->GetAudioSamples(channel), number_to_copy, 1.0);
615  }
616  else
617  {
618  // Ending frame (take the beginning samples)
619  number_to_copy = copy_samples.sample_end + 1;
620  if (number_to_copy > remaining_samples)
621  number_to_copy = remaining_samples;
622 
623  // Add samples to new frame
624  frame->AddAudio(false, channel, samples_copied, original_frame->GetAudioSamples(channel), number_to_copy, 1.0);
625  }
626  }
627 
628  // increment frame
629  samples_copied += number_to_copy;
630  starting_frame++;
631  }
632 
633  // Reverse audio (if needed)
634  if (!is_increasing)
635  frame->ReverseAudio();
636 
637  // Resample audio on frame (if needed)
638  if (need_resampling)
639  // Resample audio and correct # of channels if needed
640  ResampleMappedAudio(frame, mapped.Odd.Frame);
641 
642  // Add frame to final cache
643  final_cache.Add(frame);
644 
645  } // for loop
646 
647  // Return processed openshot::Frame
648  return final_cache.GetFrame(requested_frame);
649 }
650 
651 void FrameMapper::PrintMapping(std::ostream* out)
652 {
653  // Check if mappings are dirty (and need to be recalculated)
654  if (is_dirty)
655  // Recalculate mappings
656  Init();
657 
658  // Loop through frame mappings
659  for (float map = 1; map <= frames.size(); map++)
660  {
661  MappedFrame frame = frames[map - 1];
662  *out << "Target frame #: " << map
663  << " mapped to original frame #:\t("
664  << frame.Odd.Frame << " odd, "
665  << frame.Even.Frame << " even)" << std::endl;
666 
667  *out << " - Audio samples mapped to frame "
668  << frame.Samples.frame_start << ":"
669  << frame.Samples.sample_start << " to frame "
670  << frame.Samples.frame_end << ":"
671  << frame.Samples.sample_end << endl;
672  }
673 
674 }
675 
676 // Determine if reader is open or closed
678  if (reader)
679  return reader->IsOpen();
680  else
681  return false;
682 }
683 
684 // Open the internal reader
686 {
687  if (reader)
688  {
689  ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Open");
690 
691  // Open the reader
692  reader->Open();
693  }
694 }
695 
696 // Close the internal reader
698 {
699  if (reader)
700  {
701  // Create a scoped lock, allowing only a single thread to run the following code at one time
702  const std::lock_guard<std::recursive_mutex> lock(getFrameMutex);
703 
704  ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Close");
705 
706  // Close internal reader
707  reader->Close();
708  }
709 
710  // Clear the fields & frames lists
711  Clear();
712 
713  // Mark as dirty
714  is_dirty = true;
715 
716  // Clear cache
717  final_cache.Clear();
718 
719  // Deallocate resample buffer
720  if (avr) {
721  SWR_CLOSE(avr);
722  SWR_FREE(&avr);
723  avr = NULL;
724  }
725 }
726 
727 
728 // Generate JSON string of this object
729 std::string FrameMapper::Json() const {
730 
731  // Return formatted string
732  return JsonValue().toStyledString();
733 }
734 
735 // Generate Json::Value for this object
736 Json::Value FrameMapper::JsonValue() const {
737 
738  // Create root json object
739  Json::Value root = ReaderBase::JsonValue(); // get parent properties
740  root["type"] = "FrameMapper";
741  if (reader) {
742  root["reader"] = reader->JsonValue();
743  }
744 
745  // return JsonValue
746  return root;
747 }
748 
749 // Load JSON string into this object
750 void FrameMapper::SetJson(const std::string value) {
751 
752  // Parse JSON string into JSON objects
753  try
754  {
755  const Json::Value root = openshot::stringToJson(value);
756  // Set all values that match
757  SetJsonValue(root);
758 
759  if (!root["reader"].isNull()) // does Json contain a reader?
760  {
761  // Placeholder to load reader
762  // TODO: need a createReader method for this and Clip JSON methods
763  }
764  }
765  catch (const std::exception& e)
766  {
767  // Error parsing JSON (or missing keys)
768  throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
769  }
770 }
771 
772 // Load Json::Value into this object
773 void FrameMapper::SetJsonValue(const Json::Value root) {
774 
775  // Set parent data
777 
778  // Re-Open path, and re-init everything (if needed)
779  if (reader) {
780 
781  Close();
782  Open();
783  }
784 }
785 
786 // Change frame rate or audio mapping details
787 void FrameMapper::ChangeMapping(Fraction target_fps, PulldownType target_pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout)
788 {
790  "FrameMapper::ChangeMapping",
791  "target_fps.num", target_fps.num,
792  "target_fps.den", target_fps.den,
793  "target_pulldown", target_pulldown,
794  "target_sample_rate", target_sample_rate,
795  "target_channels", target_channels,
796  "target_channel_layout", target_channel_layout);
797 
798  // Mark as dirty
799  is_dirty = true;
800 
801  // Update mapping details
802  target.num = target_fps.num;
803  target.den = target_fps.den;
804  info.fps.num = target_fps.num;
805  info.fps.den = target_fps.den;
806  info.video_timebase.num = target_fps.den;
807  info.video_timebase.den = target_fps.num;
809  pulldown = target_pulldown;
810  info.sample_rate = target_sample_rate;
811  info.channels = target_channels;
812  info.channel_layout = target_channel_layout;
813 
814  // Enable/Disable audio (based on settings)
816 
817  // Clear cache
818  final_cache.Clear();
819 
820  // Adjust cache size based on size of frame and audio
822 
823  // Deallocate resample buffer
824  if (avr) {
825  SWR_CLOSE(avr);
826  SWR_FREE(&avr);
827  avr = NULL;
828  }
829 }
830 
831 // Resample audio and map channels (if needed)
832 void FrameMapper::ResampleMappedAudio(std::shared_ptr<Frame> frame, int64_t original_frame_number)
833 {
834  // Check if mappings are dirty (and need to be recalculated)
835  if (is_dirty)
836  // Recalculate mappings
837  Init();
838 
839  // Init audio buffers / variables
840  int total_frame_samples = 0;
841  int channels_in_frame = frame->GetAudioChannelsCount();
842  int sample_rate_in_frame = frame->SampleRate();
843  int samples_in_frame = frame->GetAudioSamplesCount();
844  ChannelLayout channel_layout_in_frame = frame->ChannelsLayout();
845 
847  "FrameMapper::ResampleMappedAudio",
848  "frame->number", frame->number,
849  "original_frame_number", original_frame_number,
850  "channels_in_frame", channels_in_frame,
851  "samples_in_frame", samples_in_frame,
852  "sample_rate_in_frame", sample_rate_in_frame);
853 
854  // Get audio sample array
855  float* frame_samples_float = NULL;
856  // Get samples interleaved together (c1 c2 c1 c2 c1 c2)
857  frame_samples_float = frame->GetInterleavedAudioSamples(&samples_in_frame);
858 
859  // Calculate total samples
860  total_frame_samples = samples_in_frame * channels_in_frame;
861 
862  // Create a new array (to hold all S16 audio samples for the current queued frames)
863  int16_t* frame_samples = (int16_t*) av_malloc(sizeof(int16_t)*total_frame_samples);
864 
865  // Translate audio sample values back to 16 bit integers with saturation
866  float valF;
867  int16_t conv;
868  const int16_t max16 = 32767;
869  const int16_t min16 = -32768;
870  for (int s = 0; s < total_frame_samples; s++) {
871  valF = frame_samples_float[s] * (1 << 15);
872  if (valF > max16)
873  conv = max16;
874  else if (valF < min16)
875  conv = min16;
876  else
877  conv = int(valF + 32768.5) - 32768; // +0.5 is for rounding
878 
879  // Copy into buffer
880  frame_samples[s] = conv;
881  }
882 
883  // Deallocate float array
884  delete[] frame_samples_float;
885  frame_samples_float = NULL;
886 
887  // Create input frame (and allocate arrays)
888  AVFrame *audio_frame = AV_ALLOCATE_FRAME();
889  AV_RESET_FRAME(audio_frame);
890  audio_frame->nb_samples = total_frame_samples / channels_in_frame;
891 
892  int buf_size = audio_frame->nb_samples * av_get_bytes_per_sample(AV_SAMPLE_FMT_S16) * channels_in_frame;
893  int error_code = avcodec_fill_audio_frame(
894  audio_frame, channels_in_frame, AV_SAMPLE_FMT_S16,
895  (uint8_t *) frame_samples, buf_size, 1);
896 
897  if (error_code < 0)
898  {
900  "FrameMapper::ResampleMappedAudio ERROR [" + av_err2string(error_code) + "]",
901  "error_code", error_code);
902  throw ErrorEncodingVideo("Error while resampling audio in frame mapper", frame->number);
903  }
904 
905  // Update total samples & input frame size (due to bigger or smaller data types)
906  total_frame_samples = Frame::GetSamplesPerFrame(AdjustFrameNumber(frame->number), target, info.sample_rate, info.channels);
907 
908  // Create output frame (and allocate arrays)
909  AVFrame *audio_converted = AV_ALLOCATE_FRAME();
910  AV_RESET_FRAME(audio_converted);
911  audio_converted->nb_samples = total_frame_samples;
912  av_samples_alloc(audio_converted->data, audio_converted->linesize, info.channels, total_frame_samples, AV_SAMPLE_FMT_S16, 0);
913 
914  int nb_samples = 0;
915 
916  // setup resample context
917  if (!avr) {
918  avr = SWR_ALLOC();
919  av_opt_set_int(avr, "in_channel_layout", channel_layout_in_frame, 0);
920  av_opt_set_int(avr, "out_channel_layout", info.channel_layout, 0);
921  av_opt_set_int(avr, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
922  av_opt_set_int(avr, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
923  av_opt_set_int(avr, "in_sample_rate", sample_rate_in_frame, 0);
924  av_opt_set_int(avr, "out_sample_rate", info.sample_rate, 0);
925  av_opt_set_int(avr, "in_channels", channels_in_frame, 0);
926  av_opt_set_int(avr, "out_channels", info.channels, 0);
927  SWR_INIT(avr);
928  }
929 
930  // Convert audio samples
931  nb_samples = SWR_CONVERT(avr, // audio resample context
932  audio_converted->data, // output data pointers
933  audio_converted->linesize[0], // output plane size, in bytes. (0 if unknown)
934  audio_converted->nb_samples, // maximum number of samples that the output buffer can hold
935  audio_frame->data, // input data pointers
936  audio_frame->linesize[0], // input plane size, in bytes (0 if unknown)
937  audio_frame->nb_samples); // number of input samples to convert
938 
939  // Create a new array (to hold all resampled S16 audio samples)
940  int16_t* resampled_samples = new int16_t[(nb_samples * info.channels)];
941 
942  // Copy audio samples over original samples
943  memcpy(resampled_samples, audio_converted->data[0], (nb_samples * av_get_bytes_per_sample(AV_SAMPLE_FMT_S16) * info.channels));
944 
945  // Free frames
946  av_freep(&audio_frame->data[0]);
947  AV_FREE_FRAME(&audio_frame);
948  av_freep(&audio_converted->data[0]);
949  AV_FREE_FRAME(&audio_converted);
950  frame_samples = NULL;
951 
952  // Resize the frame to hold the right # of channels and samples
953  int channel_buffer_size = nb_samples;
954  frame->ResizeAudio(info.channels, channel_buffer_size, info.sample_rate, info.channel_layout);
955 
957  "FrameMapper::ResampleMappedAudio (Audio successfully resampled)",
958  "nb_samples", nb_samples,
959  "total_frame_samples", total_frame_samples,
960  "info.sample_rate", info.sample_rate,
961  "channels_in_frame", channels_in_frame,
962  "info.channels", info.channels,
963  "info.channel_layout", info.channel_layout);
964 
965  // Array of floats (to hold samples for each channel)
966  float *channel_buffer = new float[channel_buffer_size];
967 
968  // Divide audio into channels. Loop through each channel
969  for (int channel_filter = 0; channel_filter < info.channels; channel_filter++)
970  {
971  // Init array
972  for (int z = 0; z < channel_buffer_size; z++)
973  channel_buffer[z] = 0.0f;
974 
975  // Loop through all samples and add them to our Frame based on channel.
976  // Toggle through each channel number, since channel data is stored like (left right left right)
977  int channel = 0;
978  int position = 0;
979  for (int sample = 0; sample < (nb_samples * info.channels); sample++)
980  {
981  // Only add samples for current channel
982  if (channel_filter == channel)
983  {
984  // Add sample (convert from (-32768 to 32768) to (-1.0 to 1.0))
985  channel_buffer[position] = resampled_samples[sample] * (1.0f / (1 << 15));
986 
987  // Increment audio position
988  position++;
989  }
990 
991  // increment channel (if needed)
992  if ((channel + 1) < info.channels)
993  // move to next channel
994  channel ++;
995  else
996  // reset channel
997  channel = 0;
998  }
999 
1000  // Add samples to frame for this channel
1001  frame->AddAudio(true, channel_filter, 0, channel_buffer, position, 1.0f);
1002  }
1003 
1004  // Update frame's audio meta data
1005  frame->SampleRate(info.sample_rate);
1006  frame->ChannelsLayout(info.channel_layout);
1007 
1008  // clear channel buffer
1009  delete[] channel_buffer;
1010  channel_buffer = NULL;
1011 
1012  // Delete arrays
1013  delete[] resampled_samples;
1014  resampled_samples = NULL;
1015 
1016  // Keep track of last resampled frame
1017  previous_frame = frame->number;
1018 }
1019 
1020 // Adjust frame number for Clip position and start (which can result in a different number)
1021 int64_t FrameMapper::AdjustFrameNumber(int64_t clip_frame_number) {
1022 
1023  // Get clip position from parent clip (if any)
1024  float position = 0.0;
1025  float start = 0.0;
1026  Clip *parent = static_cast<Clip *>(ParentClip());
1027  if (parent) {
1028  position = parent->Position();
1029  start = parent->Start();
1030  }
1031 
1032  // Adjust start frame and position based on parent clip.
1033  // This ensures the same frame # is used by mapped readers and clips,
1034  // when calculating samples per frame.
1035  // Thus, this prevents gaps and mismatches in # of samples.
1036  int64_t clip_start_frame = (start * info.fps.ToDouble()) + 1;
1037  int64_t clip_start_position = round(position * info.fps.ToDouble()) + 1;
1038  int64_t frame_number = clip_frame_number + clip_start_position - clip_start_frame;
1039 
1040  return frame_number;
1041 }
openshot::stringToJson
const Json::Value stringToJson(const std::string value)
Definition: Json.cpp:16
openshot::CacheMemory::Clear
void Clear()
Clear the cache of all frames.
Definition: CacheMemory.cpp:221
openshot::FrameMapper::ChangeMapping
void ChangeMapping(Fraction target_fps, PulldownType pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout)
Change frame rate or audio mapping details.
Definition: FrameMapper.cpp:787
openshot::Keyframe::IsIncreasing
bool IsIncreasing(int index) const
Get the direction of the curve at a specific index (increasing or decreasing)
Definition: KeyFrame.cpp:292
openshot::ReaderInfo::sample_rate
int sample_rate
The number of audio samples per second (44100 is a common sample rate)
Definition: ReaderBase.h:60
openshot::FrameMapper::fields
std::vector< Field > fields
Definition: FrameMapper.h:232
openshot::Fraction::ToFloat
float ToFloat()
Return this fraction as a float (i.e. 1/2 = 0.5)
Definition: Fraction.cpp:35
openshot::ReaderBase::JsonValue
virtual Json::Value JsonValue() const =0
Generate Json::Value for this object.
Definition: ReaderBase.cpp:107
openshot::FrameMapper::ResampleMappedAudio
void ResampleMappedAudio(std::shared_ptr< Frame > frame, int64_t original_frame_number)
Resample audio and map channels (if needed)
Definition: FrameMapper.cpp:832
Clip.h
Header file for Clip class.
openshot::CacheMemory::GetFrame
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number)
Get a frame from the cache.
Definition: CacheMemory.cpp:80
openshot::Fraction::ToInt
int ToInt()
Return a rounded integer of the fraction (for example 30000/1001 returns 30)
Definition: Fraction.cpp:45
openshot::CacheMemory::Add
void Add(std::shared_ptr< openshot::Frame > frame)
Add a Frame to the cache.
Definition: CacheMemory.cpp:46
openshot::Field::isOdd
bool isOdd
Definition: FrameMapper.h:58
openshot::ReaderBase::GetFrame
virtual std::shared_ptr< openshot::Frame > GetFrame(int64_t number)=0
AV_ALLOCATE_FRAME
#define AV_ALLOCATE_FRAME()
Definition: FFmpegUtilities.h:198
openshot::FrameMapper::PrintMapping
void PrintMapping(std::ostream *out=&std::cout)
Print all of the original frames and which new frames they map to.
Definition: FrameMapper.cpp:651
openshot::ReaderBase::SetJsonValue
virtual void SetJsonValue(const Json::Value root)=0
Load Json::Value into this object.
Definition: ReaderBase.cpp:162
SWR_CONVERT
#define SWR_CONVERT(ctx, out, linesize, out_count, in, linesize2, in_count)
Definition: FFmpegUtilities.h:144
openshot::SampleRange::frame_end
int64_t frame_end
Definition: FrameMapper.h:72
openshot
This namespace is the default namespace for all code in the openshot library.
Definition: Compressor.h:28
openshot::Clip::time
openshot::Keyframe time
Curve representing the frames over time to play (used for speed and direction of video)
Definition: Clip.h:320
openshot::Clip
This class represents a clip (used to arrange readers on the timeline)
Definition: Clip.h:89
openshot::Fraction
This class represents a fraction.
Definition: Fraction.h:30
AV_FREE_FRAME
#define AV_FREE_FRAME(av_frame)
Definition: FFmpegUtilities.h:202
openshot::Field
This struct holds a single field (half a frame).
Definition: FrameMapper.h:55
openshot::ReaderBase::info
openshot::ReaderInfo info
Information about the current media file.
Definition: ReaderBase.h:88
openshot::ReaderInfo::duration
float duration
Length of time (in seconds)
Definition: ReaderBase.h:43
openshot::FrameMapper::Json
std::string Json() const override
Generate JSON string of this object.
Definition: FrameMapper.cpp:729
openshot::ReaderInfo::has_video
bool has_video
Determines if this file has a video stream.
Definition: ReaderBase.h:40
openshot::ReaderInfo::width
int width
The width of the video (in pixesl)
Definition: ReaderBase.h:46
openshot::ClipBase::Position
void Position(float value)
Set the Id of this clip object
Definition: ClipBase.cpp:19
openshot::SampleRange::sample_start
int sample_start
Definition: FrameMapper.h:70
openshot::MappedFrame::Even
Field Even
Definition: FrameMapper.h:167
openshot::OutOfBoundsFrame
Exception for frames that are out of bounds.
Definition: Exceptions.h:300
openshot::Fraction::ToDouble
double ToDouble() const
Return this fraction as a double (i.e. 1/2 = 0.5)
Definition: Fraction.cpp:40
FrameMapper.h
Header file for the FrameMapper class.
openshot::CacheBase::SetMaxBytesFromInfo
void SetMaxBytesFromInfo(int64_t number_of_frames, int width, int height, int sample_rate, int channels)
Set maximum bytes to a different amount based on a ReaderInfo struct.
Definition: CacheBase.cpp:30
openshot::FrameMapper::SetJsonValue
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
Definition: FrameMapper.cpp:773
openshot::ReaderInfo::video_length
int64_t video_length
The number of frames in the video stream.
Definition: ReaderBase.h:53
openshot::ReaderInfo::height
int height
The height of the video (in pixels)
Definition: ReaderBase.h:45
openshot::Fraction::num
int num
Numerator for the fraction.
Definition: Fraction.h:32
openshot::FrameMapper::Open
void Open() override
Open the internal reader.
Definition: FrameMapper.cpp:685
ZmqLogger.h
Header file for ZeroMQ-based Logger class.
openshot::ErrorEncodingVideo
Exception when encoding audio packet.
Definition: Exceptions.h:142
openshot::Fraction::den
int den
Denominator for the fraction.
Definition: Fraction.h:33
OPEN_MP_NUM_PROCESSORS
#define OPEN_MP_NUM_PROCESSORS
Definition: OpenMPUtilities.h:23
openshot::SampleRange::frame_start
int64_t frame_start
Definition: FrameMapper.h:69
AV_RESET_FRAME
#define AV_RESET_FRAME(av_frame)
Definition: FFmpegUtilities.h:201
openshot::FrameMapper::~FrameMapper
virtual ~FrameMapper()
Destructor.
Definition: FrameMapper.cpp:55
openshot::FrameMapper::GetFrame
std::shared_ptr< Frame > GetFrame(int64_t requested_frame) override
This method is required for all derived classes of ReaderBase, and return the openshot::Frame object,...
Definition: FrameMapper.cpp:431
SWR_CLOSE
#define SWR_CLOSE(ctx)
Definition: FFmpegUtilities.h:147
openshot::ReaderBase::Open
virtual void Open()=0
Open the reader (and start consuming resources, such as images or video files)
openshot::ReaderInfo::has_audio
bool has_audio
Determines if this file has an audio stream.
Definition: ReaderBase.h:41
openshot::ReaderBase::IsOpen
virtual bool IsOpen()=0
Determine if reader is open or closed.
openshot::FrameMapper::frames
std::vector< MappedFrame > frames
Definition: FrameMapper.h:233
openshot::FrameMapper::Close
void Close() override
Close the openshot::FrameMapper and internal reader.
Definition: FrameMapper.cpp:697
openshot::InvalidJSON
Exception for invalid JSON.
Definition: Exceptions.h:217
openshot::MappedFrame::Odd
Field Odd
Definition: FrameMapper.h:166
openshot::FrameMapper::IsOpen
bool IsOpen() override
Determine if reader is open or closed.
Definition: FrameMapper.cpp:677
openshot::MappedFrame::Samples
SampleRange Samples
Definition: FrameMapper.h:168
openshot::MappedFrame
This struct holds two fields which together make up a complete video frame.
Definition: FrameMapper.h:164
SWR_INIT
#define SWR_INIT(ctx)
Definition: FFmpegUtilities.h:149
openshot::ReaderInfo::has_single_image
bool has_single_image
Determines if this file only contains a single image.
Definition: ReaderBase.h:42
openshot::SampleRange
This struct holds a the range of samples needed by this frame.
Definition: FrameMapper.h:67
openshot::ReaderInfo::video_timebase
openshot::Fraction video_timebase
The video timebase determines how long each frame stays on the screen.
Definition: ReaderBase.h:55
openshot::ClipBase::Start
void Start(float value)
Set start position (in seconds) of clip (trim start of video)
Definition: ClipBase.cpp:42
openshot::SampleRange::total
int total
Definition: FrameMapper.h:155
openshot::Frame::GetSamplesPerFrame
int GetSamplesPerFrame(openshot::Fraction fps, int sample_rate, int channels)
Calculate the # of samples per video frame (for the current frame number)
Definition: Frame.cpp:484
openshot::ZmqLogger::Instance
static ZmqLogger * Instance()
Create or get an instance of this logger singleton (invoke the class with this method)
Definition: ZmqLogger.cpp:35
openshot::FrameMapper::JsonValue
Json::Value JsonValue() const override
Generate Json::Value for this object.
Definition: FrameMapper.cpp:736
openshot::ZmqLogger::AppendDebugMethod
void AppendDebugMethod(std::string method_name, std::string arg1_name="", float arg1_value=-1.0, std::string arg2_name="", float arg2_value=-1.0, std::string arg3_name="", float arg3_value=-1.0, std::string arg4_name="", float arg4_value=-1.0, std::string arg5_name="", float arg5_value=-1.0, std::string arg6_name="", float arg6_value=-1.0)
Append debug information.
Definition: ZmqLogger.cpp:178
openshot::PULLDOWN_ADVANCED
@ PULLDOWN_ADVANCED
Advanced 2:3:3:2 pull-down (minimal dirty frames)
Definition: FrameMapper.h:45
openshot::FrameMapper::GetMappedFrame
MappedFrame GetMappedFrame(int64_t TargetFrameNumber)
Get a frame based on the target frame rate and the new frame number of a frame.
Definition: FrameMapper.cpp:347
openshot::SampleRange::Shift
void Shift(int64_t samples, openshot::Fraction fps, int sample_rate, int channels, bool right_side)
Definition: FrameMapper.h:140
openshot::SampleRange::sample_end
int sample_end
Definition: FrameMapper.h:73
openshot::ReaderClosed
Exception when a reader is closed, and a frame is requested.
Definition: Exceptions.h:363
openshot::ReaderInfo::channel_layout
openshot::ChannelLayout channel_layout
The channel layout (mono, stereo, 5 point surround, etc...)
Definition: ReaderBase.h:62
SWR_FREE
#define SWR_FREE(ctx)
Definition: FFmpegUtilities.h:148
openshot::ReaderInfo::fps
openshot::Fraction fps
Frames per second, as a fraction (i.e. 24/1 = 24 fps)
Definition: ReaderBase.h:48
openshot::ReaderBase
This abstract class is the base class, used by all readers in libopenshot.
Definition: ReaderBase.h:75
openshot::PulldownType
PulldownType
This enumeration determines how frame rates are increased or decreased.
Definition: FrameMapper.h:42
openshot::ReaderBase::Close
virtual void Close()=0
Close the reader (and any resources it was consuming)
openshot::ChannelLayout
ChannelLayout
This enumeration determines the audio channel layout (such as stereo, mono, 5 point surround,...
Definition: ChannelLayouts.h:28
SWR_ALLOC
#define SWR_ALLOC()
Definition: FFmpegUtilities.h:146
openshot::FrameMapper::Reader
ReaderBase * Reader()
Get the current reader.
Definition: FrameMapper.cpp:64
openshot::Field::Frame
int64_t Frame
Definition: FrameMapper.h:57
openshot::PULLDOWN_NONE
@ PULLDOWN_NONE
Do not apply pull-down techniques, just repeat or skip entire frames.
Definition: FrameMapper.h:46
openshot::ReaderInfo::channels
int channels
The number of audio channels used in the audio stream.
Definition: ReaderBase.h:61
Exceptions.h
Header file for all Exception classes.
openshot::FrameMapper::SetJson
void SetJson(const std::string value) override
Load JSON string into this object.
Definition: FrameMapper.cpp:750
openshot::SampleRange::Extend
void Extend(int64_t samples, openshot::Fraction fps, int sample_rate, int channels, bool right_side)
Extend SampleRange on either side.
Definition: FrameMapper.h:76
openshot::PULLDOWN_CLASSIC
@ PULLDOWN_CLASSIC
Classic 2:3:2:3 pull-down.
Definition: FrameMapper.h:44
openshot::ReaderBase::getFrameMutex
std::recursive_mutex getFrameMutex
Mutex for multiple threads.
Definition: ReaderBase.h:79
openshot::ReaderBase::ParentClip
openshot::ClipBase * ParentClip()
Parent clip object of this reader (which can be unparented and NULL)
Definition: ReaderBase.cpp:245